# Wrap With... is not working in UMG Expandable Area widgets

**URL:** <https://forums.unrealengine.com/t/wrap-with-is-not-working-in-umg-expandable-area-widgets/402098>\
**Category:** UI\
**Tags:** unreal-engine, question, UMG\
**Created:** [August 17, 2017, 3:52pm UTC](https://forums.unrealengine.com/t/wrap-with-is-not-working-in-umg-expandable-area-widgets/402098 "2017-08-17T15:52:28Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cyaoeu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cyaoeu](https://forums.unrealengine.com/u/cyaoeu)\
**Post date:** [August 17, 2017, 3:52pm UTC](https://forums.unrealengine.com/t/wrap-with-is-not-working-in-umg-expandable-area-widgets/402098/1 "2017-08-17T15:52:28Z")

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Possibly related to [Unreal Engine Issues and Bug Tracker (UE-48454)](https://issues.unrealengine.com/issue/UE-48454). You can’t do (right click) Wrap With… on single widgets in the expandable area widget, so you’ll have to drag the widget out, drag the container widget you want into the expandable area widget, then drag the original widget back into the container widget.

Edit: Replace with… doesn’t work either. If you do so by accident, then move the container out and try to move out the children out of the container box you can end up with shadow widgets (like in [https://issues.unrealengine.com/issue/UE-29987](https://issues.unrealengine.com/issue/UE-29987)). If you end up with a widget you can’t delete (eg. TextBlock changes name to TextBlock\_1 on deletion, isn’t deleted) and try to delete the container with the shadow widget still inside you can freeze the editor.

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**Author:** ![anonymous\_user\_d2b909bf](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_d2b909bf](https://forums.unrealengine.com/u/anonymous_user_d2b909bf)\
**Post date:** [September 29, 2017, 10:03pm UTC](https://forums.unrealengine.com/t/wrap-with-is-not-working-in-umg-expandable-area-widgets/402098/2 "2017-09-29T22:03:04Z")

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Hello ,

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here

> **[The Unreal Engine Issues and Bug Tracker](https://issues.unrealengine.com/issue/UE-50589)**
>
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You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
