I read somewhere several years ago that the app markets for ios/android make billions every year. My question is, these days is it just as profitable? Now that there are way more games in the mobile stores (from big studios as well) Would it still be worth competing in that market? Or is it better to go for the pc/console audience?
I keep trying to push my project bigger and bigger to be so graphically intense, its almost a never ending thing. I know Im capable of making a project for either market, but I also know that an ios/android game would be alot faster to finish than this huge pc one I have been working on. Should I put my big grand master plan (pcmaster race plan?) on hold and try for the mobile market?
Of course it will have to be a good unique game to stand out since the competition is alot greater now, but is it still possible to make a living creating mobile games? My normal 9-5 job is not a creative field, and so I’m thinking maybe working on a smaller project that could do well on the mobile market will allow me to do game dev full time
Notice in the graph mobile games for this year were projected to earn 26.3 billion (even if its not completely accurate thats still a lot of money to take part in)