Hello. We’re working on a project using World Partition. Unfortunately a problem appeared when some objects started to completely disappear/their position got reset to 0, 0, 0 or to the position of copied objects got reset to the original point - all of that happened to random objects (not all of them, not most of them, just some of them). We lost a lot of progress because of this and we’re looking for a solution. I’m not sure if it’s only/or even because of the World Partition itself, to be honest. We use it along with Multi-user editing, which was my suspicious too, until I noticed the issue being a thing outside of a session. It looks like something is mixing up old data with a new one… But is it even possible? Changed/removed objects shouldn’t have any old data left, right?
Anyway, is there any solution for this issue or idea how to avoid it?
We didn’t use data layers, too, so perhaps this could help us?
Cheers!