World Partition Minimap is taking a ridiculous amount of time to generate

What’s the rough distances for your map? I’ve only tested up to the 2x2km. Is there extreme verticality? There’s no rogue actors millions of units out laying around right? (also trying to rule out if it’s trying to get the skybox in but it’s base is usually center so that shouldn’t be effecting it) Trying to see if cell size correlates 1:1 to anything other than purely distance before taking a dive into the source. WP isn’t hyper complex, but it’s not a short dive.