World Partition Landscape HLOD not showing anymore ingame

I have a World Partition Level and it was working fine until yesterday. I managed to build constantly HLODs for landscape, Partitioned PCGs and Meshes. Suddenly, without any modification to the landscape, distant landscape HLODs (outside of the WP loading range) do not show anymore. I tried rebuilding nanite landscape, disabling nanite landscape, deleting HLODs, rebuilding HLODs, with no errors, and still the landscape in the distance do not show. Any ideas?

Resolved by unchecking “hlod” inside landscape proxies and checking it again, then building HDLOS

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