# World machine, scale performance?

**URL:** <https://forums.unrealengine.com/t/world-machine-scale-performance/308651>\
**Category:** Platform & Builds\
**Tags:** world-machine, mapping, unreal-engine, scale, UE4, question\
**Created:** [March 1, 2015, 11:11pm UTC](https://forums.unrealengine.com/t/world-machine-scale-performance/308651 "2015-03-01T23:11:17Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![VL4D](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/vl4d/32/88718_2.png) [@VL4D](https://forums.unrealengine.com/u/VL4D)\
**Post date:** [March 1, 2015, 11:11pm UTC](https://forums.unrealengine.com/t/world-machine-scale-performance/308651/1 "2015-03-01T23:11:17Z")

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HI community,

I’m using world machine with 320km of width and height.

Do you know a simple way to convert the tiled build to incoporate into UE4 easely ?

Ty.

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**Author:** ![Gilabite](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Gilabite](https://forums.unrealengine.com/u/Gilabite)\
**Post date:** [March 1, 2015, 11:55pm UTC](https://forums.unrealengine.com/t/world-machine-scale-performance/308651/2 "2015-03-01T23:55:43Z")

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I used this wiki article to get my tiled map (though yours is much larger than mine) from World Machine to UE4, look towards the bottom about using world composition and persistent level and tiled landscape import. Works great just had to play with some of the settings for my map.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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<div class="post-metadata">

**Author:** ![VL4D](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/vl4d/32/88718_2.png) [@VL4D](https://forums.unrealengine.com/u/VL4D)\
**Post date:** [March 14, 2015, 2:49pm UTC](https://forums.unrealengine.com/t/world-machine-scale-performance/308651/3 "2015-03-14T14:49:28Z")

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I followed your link, read the whole text and clearly understand nothing…

Read this too : [Landscape Technical Guide in Unreal Engine | Unreal Engine Documentation](https://docs.unrealengine.com/latest/INT/Engine/Landscape/TechnicalGuide/index.html#recommendedlandscapesizes)

What is the configuration for my projects, or someone please, can you explain me what i need to do to make it works.

(i don’t understand the calcul…)

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<div class="post-metadata">

**Author:** ![VL4D](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/vl4d/32/88718_2.png) [@VL4D](https://forums.unrealengine.com/u/VL4D)\
**Post date:** [April 2, 2015, 11:40am UTC](https://forums.unrealengine.com/t/world-machine-scale-performance/308651/4 "2015-04-02T11:40:00Z")

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Foudn the solution
