Working with Power Tools- Building layouts for UE4 using 3ds Max

I/we are doing on the fly tutorials to keep our 3rd party mappers up to date moving from old school idtech3 to new school UE4 as to feature and software discoveries that we figure would be useful to them as part of the conversion process.

It’s top secret so don’t tell anyone but the ones I think are useful info in general will post.

P.S. YES it’s top secret is a joke. :smiley:

P.S.P.S these are not how to push a button videos and assume some degree of skill and since demonstrates a personal workflow I would consider as being advance.

Thanks for the contribution and some of the critical points demonstrated. All information shared are valid, so keep the good work.