I think we can get that to work. You will certainly be able to use all of this functionality in your shipping game. Let’s see, what do you need exactly? You need to hear about chat messages on your channel and then write gameplay code or Blueprints that can parse the text and respond to those events, right? Based on what the users on your channel typed, you can affect gameplay behavior. If I’m missing anything here, please let me know.
The current implementation does not have chat message support, but we’ll work on that soon.
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