I still do not have the clear ideas of the graphic concept that I have to play, I’m studying various perspectives that can be compared with M.A.X or Master of Orion-like games. At the moment I focus on finishing the code and making it playable in order to then implement the graphics and templates. Further on I will need someone who can help me on the Graphic segment, but I think it’s still premature and for the moment I’m waiting for your advice on this topic.
That is, what kind of style and setting to use, the game I thought I set in 20090 when the man before disappearing launches into the universe of robotic capsules that can regenerate and bring life to other planets, Maybe you can please, very ambitious project and I have to say that if it is not it is not for me, I have to complicate my life to find satisfaction in doing the games, time does not play in my favor but I have so much time to allow me to Go ahead with some determination.
Obviously I do not have AAA and low flying, long time schedules and personal investments that fit the project type at virtually zero cost, I go beyond the rite communications that are made in the forums and blogs but without launching the game beforehand Not have at least a beta version of the prototype resulting in the evaluation of the few elected.
I do not expect you to follow my tutorial for a very long project and not as commercial as the fps, but maybe someone interested can advise me how to proceed with the concepts but at the moment without official outside collaborations as they have often derailed me in projects that I believed so much and now I have been in stand by as bfam that has been sabotaged by unscrupulous people and without feeling,
I do not trust people talking and appearing as saviors and then disappear shortly afterwards, the project is long and requires routine work not indifferent, it might interest those who like to follow it for long periods even sporadically. I would be happy to be followed and see how things evolve.
Those who are interested in the game and follow me, I would also like to read the opinions and advice without commitment, but I will see how to carry out the project also based on what you expect from it.
Meanwhile, write me and tell me what you think
In the next post I will go into the details of the game.
Thanks for reading and hope to have some negative feedback as well, no problem, getting better is also able to accept criticism
i’m sorry, italian girl - i use google translator