Where can I find some tutorials or references on making in game sliding menus with tabs, and menus you can minimize and close in game, somewhat like in photoshop where you have a bunch of main menus with titles and you click a tab and it slides dow to reveal more buttons or toggles.
I have an object that I want to be able to rorate, move, and hide parts using menus for specific objects. Not sure if this makes any sense. Have been looking for tutorials or some info to get me started.
I want to create these fancy menus using blueprints, just not sure where to start. Im using UE 4.17 on a Macbook Pro
Thanks
Anthony