# Will the High CPU in unreal be fixed?

**URL:** <https://forums.unrealengine.com/t/will-the-high-cpu-in-unreal-be-fixed/292217>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** cpu-usage, unreal-engine, Performance, question\
**Created:** [August 28, 2014, 12:42am UTC](https://forums.unrealengine.com/t/will-the-high-cpu-in-unreal-be-fixed/292217 "2014-08-28T00:42:48Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![anonymous\_user\_2b6746af](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_2b6746af](https://forums.unrealengine.com/u/anonymous_user_2b6746af)\
**Post date:** [August 28, 2014, 12:42am UTC](https://forums.unrealengine.com/t/will-the-high-cpu-in-unreal-be-fixed/292217/1 "2014-08-28T00:42:48Z")

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I have seen multiple threads about how Unreal has unstable high CPU bursts when using the engine. Will this ever be fixed? My fans are rapidly going and my CPU skyrockets when I open the program. Will this ever be fixed?

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**Author:** ![PeterLannisters\_1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@PeterLannisters\_1](https://forums.unrealengine.com/u/PeterLannisters_1)\
**Post date:** [July 5, 2015, 10:30am UTC](https://forums.unrealengine.com/t/will-the-high-cpu-in-unreal-be-fixed/292217/2 "2015-07-05T10:30:01Z")

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**I have the same problem**. After 3 Minutes the fans crank up and this is annoying…dont know where the setup´s are

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**Author:** ![wmassingham](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wmassingham](https://forums.unrealengine.com/u/wmassingham)\
**Post date:** [October 21, 2016, 1:46am UTC](https://forums.unrealengine.com/t/will-the-high-cpu-in-unreal-be-fixed/292217/3 "2016-10-21T01:46:03Z")

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Searching around for an answer, I found the suggestion to user `t.maxfps 60` in the UE4 console. Open it with ~, set that variable, and watch it limit the CPU. You can set it to a lower value if necessary.

Credit to DoctorPC here: [Bug: Created project using blank template (debug), editor uses 18% CPU - Debugging, Optimization, & Profiling - Unreal Engine Forums](https://answers.unrealengine.com/questions/76065/bug-created-project-using-blank-template-debug-edi.html#answer-76091)
