# Will Custom Character Movements Replicate?

**URL:** <https://forums.unrealengine.com/t/will-custom-character-movements-replicate/380677>\
**Category:** Multiplayer & Networking\
**Tags:** Networking, Replication, unreal-engine, Blueprint, question\
**Created:** [January 2, 2017, 4:39am UTC](https://forums.unrealengine.com/t/will-custom-character-movements-replicate/380677 "2017-01-02T04:39:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Dartanlla](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dartanlla/32/724052_2.png) [@Dartanlla](https://forums.unrealengine.com/u/Dartanlla)\
**Post date:** [January 2, 2017, 4:56am UTC](https://forums.unrealengine.com/t/will-custom-character-movements-replicate/380677/2 "2017-01-02T04:56:05Z")

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Yes, if you inherit from the Character class, add your own custom Character Movement Component, and follow the rules when addin your custom movements, then you get automatic replication and predictive movement smoothing for free. You also get network instant replay. Here are the docs I used to create my custom climbing mode:

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> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

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