I’m following the 3rd Person Game with Blueprints video tutorial, which uses a pre-made model for the character, and I suddenly realized it has a funny dislocated shoulder on the model! The shoulder is just fine on the videos. I deleted the model and re-imported to make sure I didn’t do something funny such as moving bones, but it was still there.
I think it’s funny. What can I do about it? (hint to self: get the model from one of the 3rd person example projects).
The model is here: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums
I noticed it when I reached this tutorial video: https://www.youtube.com/watch?v=8Y7Lr4PUOuo&index=4&list=PLZlv_N0_O1gZS5HylO_368myr-Kg2ZLwb
Is this image too big?