# Widget navigation (arrow keys) unreliable?

**URL:** <https://forums.unrealengine.com/t/widget-navigation-arrow-keys-unreliable/581135>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine\
**Created:** [June 13, 2022, 8:57pm UTC](https://forums.unrealengine.com/t/widget-navigation-arrow-keys-unreliable/581135 "2022-06-13T20:57:29Z")\
**Posts on this page:** 1\
**Showing post:** 14

<div class="post-metadata">

**Author:** ![Tuerer](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/tuerer/32/1008648_2.png) [@Tuerer](https://forums.unrealengine.com/u/Tuerer)\
**Post date:** [July 5, 2022, 8:28pm UTC](https://forums.unrealengine.com/t/widget-navigation-arrow-keys-unreliable/581135/14 "2022-07-05T20:28:17Z")

</div>

Hey, thanks for the heads up.  
I ended up calling SetFocus() by the class that creates the widget, not the widget itself; seems to work fine.

---

_[View the full topic](https://forums.unrealengine.com/t/widget-navigation-arrow-keys-unreliable/581135)._
