# Widget input: It SMELLS

**URL:** <https://forums.unrealengine.com/t/widget-input-it-smells/784112>\
**Category:** C++\
**Tags:** Input, unreal-engine, slate, feedback, Blueprint, CPP, question, UMG\
**Created:** [March 5, 2023, 11:14am UTC](https://forums.unrealengine.com/t/widget-input-it-smells/784112 "2023-03-05T11:14:57Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![Roy\_Wierer.Seda145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/roy_wierer.seda145/32/906551_2.png) [@Roy\_Wierer.Seda145](https://forums.unrealengine.com/u/Roy_Wierer.Seda145)\
**Post date:** [May 22, 2025, 9:45am UTC](https://forums.unrealengine.com/t/widget-input-it-smells/784112/14 "2025-05-22T09:45:20Z")

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> [@E\_PepeGamer](#):
>
> the code for slate and UMG is rock solid

Well… I don’t agree on that point

> [EPIC, please stop breaking Slate and UMG in new releases.](https://forums.unrealengine.com/t/epic-please-stop-breaking-slate-and-umg-in-new-releases/1179127)

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