# Widget ComboBox item style doesn't work

**URL:** <https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918>\
**Category:** UI\
**Tags:** style, combobox, unreal-engine, Widget, UE4, question\
**Created:** [November 19, 2018, 2:21pm UTC](https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918 "2018-11-19T14:21:11Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Hustlan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hustlan](https://forums.unrealengine.com/u/Hustlan)\
**Post date:** [November 19, 2018, 2:21pm UTC](https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918/1 "2018-11-19T14:21:11Z")

</div>

Hello, guys. For some reason brushes for inactive items in ComboBox do not paint the items.

![259827-item-styles.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/4/6/646e99a5ab20039a6b1a89b867ec67431a5b84c7.png)

Active and active hovered brushes work as expected

![259829-active.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/a/0/fa015c1a4ec85b51b7140a32af11465c7528531d.png)

![259828-active-hovered.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/f/c/afc80c7a1112f18b5f2cccd1e370334154bd3f38.png)

However, inactive and inactive hovered brushes seem to do nothing. Am I missing something?

---

<div class="post-metadata">

**Author:** ![Hustlan](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hustlan](https://forums.unrealengine.com/u/Hustlan)\
**Post date:** [November 20, 2018, 8:52am UTC](https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918/2 "2018-11-20T08:52:33Z")

</div>

The solution is to use even and odd row hovered brushes

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_5efc6037](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_5efc6037](https://forums.unrealengine.com/u/anonymous_user_5efc6037)\
**Post date:** [November 20, 2018, 10:32am UTC](https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918/3 "2018-11-20T10:32:52Z")

</div>

[CamelCamelCamel](https://www.reapinfo.org/article/camelcamel/) – Best Camel Camel Alternatives & Similar Sites 2018

---

<div class="post-metadata">

**Author:** ![Bennick323](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Bennick323](https://forums.unrealengine.com/u/Bennick323)\
**Post date:** [December 10, 2018, 9:49pm UTC](https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918/4 "2018-12-10T21:49:11Z")

</div>

I’m a little confused, could you explain?

---

<div class="post-metadata">

**Author:** ![theAVALONstudio](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@theAVALONstudio](https://forums.unrealengine.com/u/theAVALONstudio)\
**Post date:** [March 16, 2021, 9:48am UTC](https://forums.unrealengine.com/t/widget-combobox-item-style-doesnt-work/437918/5 "2021-03-16T09:48:48Z")

</div>

Hi, I was just wondering the same thing and can’t find answer online.  
Did you managed to understand how it works ?
