Thanks for replying to me but i’m not sure what you mean by “Does setting the position in the viewport work outside of the frame it’s generated in?”.
Do you mean i should try setting the position to viewport in a different part of my WB?
I have another function using “Get Mouse Position On Viewport” to display a different menu to choose how many items to drop. This was also working before the update but now it also shows in the top left.
It’s so confusing as i haven’t tweaked any of the blueprints since updating.