# Why scale affects animation rotation?

**URL:** <https://forums.unrealengine.com/t/why-scale-affects-animation-rotation/348400>\
**Category:** Character & Animation\
**Tags:** rotation, unreal-engine, scale, question\
**Created:** [February 23, 2016, 1:41pm UTC](https://forums.unrealengine.com/t/why-scale-affects-animation-rotation/348400 "2016-02-23T13:41:01Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Bino](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Bino](https://forums.unrealengine.com/u/Bino)\
**Post date:** [February 24, 2016, 1:59am UTC](https://forums.unrealengine.com/t/why-scale-affects-animation-rotation/348400/3 "2016-02-24T01:59:16Z")

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Not sure of the solution. It looks like it’s adding a shear transform. Searching that brings some interesting results.

> **[Issue with Scaling Blueprints and Groups](https://forums.unrealengine.com/showthread.php?2751-Issue-with-Scaling-Blueprints-and-Groups&p=16944&viewfull=1#post16944)**
>
> I tried posting about this earlier in the AnswerHub but didn’t get any replies (not sure how often people are actually checking it). As far as I can tell, there doesn’t seem to be any way to correctly scale a Blueprint or Group of several actors...

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

There has to be a way around this.

Does a uniform scale work?

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_[View the full topic](https://forums.unrealengine.com/t/why-scale-affects-animation-rotation/348400)._
