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Why is this happening? (screenshot inside)

Its a metallic material (pbr).

Why is this happening? Those… things…lines or whatever…

See attached screenshot:

13d1f4ca5471a29e591cc3a82976bd3aae38ae57.jpeg

Banding. Try to use high precision normals/tangents at static mesh settings.

Thx for the help. I tryied that and was not working.

Finally i got it; it was a Toon shading postprocess i had on. Just deactivated it and weirdness is gone :smiley:

Anyway, thank you for taking the time to help me!!!