Hi and ,
I have the similar problem, I’ve placed the some precomputed visibility volumes in my level and enabled “Warn about no precomputed visibility” in edit>project settings>rendering>culling to see if volumes have been enabled or not.
But in the viewport a warning appeared like “No Precomputed Visibility” even after i add the volumes. What am i doing wrong ? How did you solve this issue ?
PS: By the way I added the volumes after i created the scene, is it a problem or p.c volumes can be added anytime we want ?