# Why is some foliage not showing in my session?

**URL:** <https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, question, fortnite\
**Created:** [August 27, 2023, 12:52am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822 "2023-08-27T00:52:35Z")\
**Posts on this page:** 13\
**Page:** 1

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**Author:** ![LosesoIcanwin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LosesoIcanwin](https://forums.unrealengine.com/u/LosesoIcanwin)\
**Post date:** [August 27, 2023, 12:52am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/1 "2023-08-27T00:52:35Z")

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It seems since the recent update, some static meshes that were placed on the map with foliage paint, aren’t showing in a launched session or private upload? Why is this?

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**Author:** ![Stevie-Moon](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/stevie-moon/32/701656_2.png) [@Stevie-Moon](https://forums.unrealengine.com/u/Stevie-Moon)\
**Post date:** [August 28, 2023, 2:30pm UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/2 "2023-08-28T14:30:09Z")

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@LosesoIcanwin Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? [Fortnite Creative](https://creative.fortnite.com/s/bug-report)  
For more information, such as how to get the reference ID, please check out the article here: [https://create.fortnite.com/news/using-the-creative-and-uefn-bug-reporting-form](https://create.fortnite.com/news/using-the-creative-and-uefn-bug-reporting-form)

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**Author:** ![PledgedRanger](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pledgedranger/32/1039255_2.png) [@PledgedRanger](https://forums.unrealengine.com/u/PledgedRanger)\
**Post date:** [November 23, 2023, 8:15am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/3 "2023-11-23T08:15:47Z")

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This is also happening in my project where specific foliage is not showing up in my game, but it is visible in the engine.

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**Author:** ![LosesoIcanwin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LosesoIcanwin](https://forums.unrealengine.com/u/LosesoIcanwin)\
**Post date:** [December 1, 2023, 5:04am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/4 "2023-12-01T05:04:05Z")

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Still an issue for us… we think its a spatially loaded issue, but foliage instances don’t allow you to turn that setting off so I dont know what to do

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**Author:** ![LosesoIcanwin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LosesoIcanwin](https://forums.unrealengine.com/u/LosesoIcanwin)\
**Post date:** [January 29, 2024, 7:56am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/5 "2024-01-29T07:56:01Z")

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Have you found a solution for this by any chance?

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**Author:** ![RAGvr](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ragvr/32/1094996_2.png) [@RAGvr](https://forums.unrealengine.com/u/RAGvr)\
**Post date:** [June 13, 2025, 2:57pm UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/6 "2025-06-13T14:57:12Z")

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I am also having this problem. it happens on a specific Landscape Streaming Proxy.

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**Author:** ![AscendantForge](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ascendantforge/32/1076102_2.png) [@AscendantForge](https://forums.unrealengine.com/u/AscendantForge)\
**Post date:** [September 27, 2025, 8:21am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/7 "2025-09-27T08:21:46Z")

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same issue

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**Author:** ![bambiiii88](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@bambiiii88](https://forums.unrealengine.com/u/bambiiii88)\
**Post date:** [October 27, 2025, 2:33pm UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/8 "2025-10-27T14:33:53Z")

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I think its because we (even me untill now) was duplicating separate foliage actors with ALT+DRAG method of duplicating props around the map, which is incorrect way of using the Foliage Tool! Just learned this!! My solution is go around the map, see where the foliage si missing, remove it and reapply via correct way : Single Instance placing or Paint mode in Foliage Tool!

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**Author:** ![Shemsem](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shemsem](https://forums.unrealengine.com/u/Shemsem)\
**Post date:** [April 3, 2026, 6:00am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/10 "2026-04-03T06:00:45Z")

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Anyone found out yet why this is happening?

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**Author:** ![LosesoIcanwin](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LosesoIcanwin](https://forums.unrealengine.com/u/LosesoIcanwin)\
**Post date:** [April 3, 2026, 3:34pm UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/13 "2026-04-03T15:34:52Z")

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We found out It’s because of fortnite props, building pieces, devices etc. Fortnite assets like that seem to have something built in that removes foliage around it. Even without placed foliage meshes, with their default grass, the grass will be hidden around the area where the fortnite asset is. Our theory is that this has smt to do with the foliage issue, and thats why any foliage near a fortnite asset doesn’t show. So yeah try to avoid using fortnite devices, build pieces, and props near your foliage if possible. Def recommend using custom imported stuff for environments if you can

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**Author:** ![AscendantForge](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ascendantforge/32/1076102_2.png) [@AscendantForge](https://forums.unrealengine.com/u/AscendantForge)\
**Post date:** [April 22, 2026, 8:53am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/14 "2026-04-22T08:53:05Z")

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@Flak ?

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [April 22, 2026, 10:38am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/15 "2026-04-22T10:38:54Z")

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If this thread doesn’t help, please start a new thread with your latest information. This one is too old for bug tracking. Thank you!

> [@Grass still not working as intended after the v40.10 update came out](https://forums.unrealengine.com/t/grass-still-not-working-as-intended-after-the-v40-10-update-came-out/2710747/13):
>
> I have an update. One of our devs did a deep dive, and here’s what he found: here’s what’s happening : The areas where grass is missing are all located near Fortnite “buildings”, and those in-game automatically spawn a “grass exclusion box” to remove landscape grass wherever they overlap with the landscape. Once in-game, you end up with those large landscape grass exclusion areas that make it look like grass is partly updated, but it’s actually the expected behavior. The workarounds are : I…

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [April 22, 2026, 10:39am UTC](https://forums.unrealengine.com/t/why-is-some-foliage-not-showing-in-my-session/1273822/16 "2026-04-22T10:39:03Z")

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