Hello and Thank You for the reply.
I’m new to game engines, just not UE5.5, and to be perfectly honest the only reason I’m experimenting with UE5.5 is for its ability to animate with excellent lip synch. AI might be able to do this for open source (decently) within a few years and online services are ridiculously expensive, limiting you to low resolution and very short videos.
But to the point, the issue for me is that, without exaggeration, I’ve seen dozens of videos on metahumans in general and not once have I see a metahuman added to a project that was the size of a small dot.
As a noob, all my UE5.5 settings are still at their default values, so I definitely did not meddle with any settings.
In passing, this issue seems limited to the plain project template. The metahuman does size properly relative to its environment with the 3rd person template