Why is my character not transitioning between animation states in Blueprint?

Hey @xxxmollycxxx!

Would you mind sharing some screenshots of the related parts of your Anim Graph? If you’re not able to upload those on this platform, you can upload a video showcasing them all to YouTube and share the link. Make sure to include the Details window while the individual transition conditions (those circles with two-way arrow icons inside them) are selected. Perhaps they are automatic rule based which overrides the condition you’ve set.

As an additional tip, for this purpose:

It’s more ideal to have a single state machine for movement with a two-way transition to the Idle state, using a Blend Space.

Sure! You can check out these tutorials:

Hope this helps! :innocent: