Why is my Blender .FBX import rotated incorrectly?


Could you please look at this thread and then create a response there:

This will help us track issues with FBX importing.

Thank you,

There is no need to use FBX converter, there a working .fbx converter for blender available. This tutorial will show you how to get and use latest version of it: https://www…com/watch?v=TYmV-8Sc4mw

I’m using blender 2.7 along with Autodesk FBX converter it comes in all screwed

up any idea of what i’m doing wrong it’s rotation is wrong to any help wold be appreciated.

Did you manage to fix issue ? I am having same problem with integrated FBX exporter.

Hey Gwenn,

Did you try what recommended below? Did you take a look at link posted below by ?