# Why is lens glare showing weird color?

**URL:** <https://forums.unrealengine.com/t/why-is-lens-glare-showing-weird-color/389062>\
**Category:** Rendering\
**Tags:** lens-flares, unreal-engine, emissive, bug-report, Lighting, question\
**Created:** [March 26, 2017, 8:17pm UTC](https://forums.unrealengine.com/t/why-is-lens-glare-showing-weird-color/389062 "2017-03-26T20:17:42Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Haochenyang](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Haochenyang](https://forums.unrealengine.com/u/Haochenyang)\
**Post date:** [March 26, 2017, 8:17pm UTC](https://forums.unrealengine.com/t/why-is-lens-glare-showing-weird-color/389062/1 "2017-03-26T20:17:42Z")

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![131724-纯粹拿来套的qre.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/8/a/e8a965134d913df33e14900b26297c9641c2ed34.jpeg)

 ![131725-纯粹拿来套12的.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/5/0/6509dfc2e94daefa328192e833838b6795524bef.jpeg)

My scene involves a huge emissive object(the sun), and in some unique angle these weird lens flare showed up, I wonder whether there’s a way to fix it.

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**Author:** ![hippowombat](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hippowombat/32/906590_2.png) [@hippowombat](https://forums.unrealengine.com/u/hippowombat)\
**Post date:** [March 31, 2017, 5:44pm UTC](https://forums.unrealengine.com/t/why-is-lens-glare-showing-weird-color/389062/2 "2017-03-31T17:44:24Z")

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Have a look at your post process volume settings, specifically in the Lens Flare category, look at your tinting, you can enable it and set the tints to a particular color, or disable tints and have the lens flares be colored based on the color of the surface they’re projecting from.

> **[Lens Flare](https://docs.unrealengine.com/4.27/en-US/RenderingAndGraphics/PostProcessEffects/LensFlare/)**
>
> Simulating scattered light from bright objects due to imperfections in camera lenses.

Good luck!
