FBX import will crash, up to date plugins… :-(. I have created a very simple (500 poly) night table, exported inside 3dsmax 2011 AND 2014, with Binary 2011/2013 formats, and when I import it into the Editor, it just crashed and says “Sorry for the inconvenience”.
Very disappointed. I have tried importing some old FBX’s from the internet and they work fine… Could it be it’s not liking 3dsmax FBX export?
Unreal Engine deals better with TGA, don’t use JPEG.
Don’t forget to optimize your textures too,by eliminate unused alpha channel when possible and the right DXT to the right occasion.
Thank you for your report. I attempted to recreate the problem by importing an FBX with jpeg materials, but was unable to get the crash. Could you please go into the project’s [Project Name]/Saved/Logs folder and retrieve the log file that was created at the time of the crash? That will allow us to further investigate the issue.
i have the same Problem. It doesn’t matter what i choose. The FBX Import crashes the Editor. I can Export the mesh without Animation or with, but it’s allways the same. I’ve checked all: Material (there is no), Animation and all other things.
What is the Problem? I don’t know what to do. I read the documentation. But it’s not really helpfull.
Thats from the log:
!Id:428a17a33c4e9cb1a0d3c6178e903070
Unknown exception - code 00000001 (first/second chance not available)
I see, that when i Export the mesh as not Combine mesh (all bodyparts extra), then it work. If i use a complete mesh that are combined (all meshes), then it dont work. Can it be?
Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes.
If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, please submit a new report for it.
THANK YOU!!! I could not for the life of me figure out why it kept crashing, and this was the answer! Just added _texture to the end of the texture file, and it imported with no problems! Thank you!