# Why i can't set keep world when attaching an actor to other actor

**URL:** <https://forums.unrealengine.com/t/why-i-cant-set-keep-world-when-attaching-an-actor-to-other-actor/1186345>\
**Category:** Cinematics & Media\
**Tags:** attach-to-actor, unreal-engine, sequence, editor\
**Created:** [June 2, 2023, 3:31am UTC](https://forums.unrealengine.com/t/why-i-cant-set-keep-world-when-attaching-an-actor-to-other-actor/1186345 "2023-06-02T03:31:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Fury\_Liang](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Fury\_Liang](https://forums.unrealengine.com/u/Fury_Liang)\
**Post date:** [June 2, 2023, 3:31am UTC](https://forums.unrealengine.com/t/why-i-cant-set-keep-world-when-attaching-an-actor-to-other-actor/1186345/1 "2023-06-02T03:31:36Z")

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In level sequence, I want to attach the cube to the character, but when i add the attach track, the cube‘s relative location to the character will equal its world lcoation before attaching which means the cube can’t keep its world location after attaching

I choose “keep world” in attach track,but nothing changes.

Before attach:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/e/7/ce7200fbd3e1964097167d30abb858a5be7e7fb1.jpeg)

After attach:

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/0/0/2000dfcd18d5660abfeb8b5d2e9c6f3999cad33f.jpeg)
