It appears that they are actors in a persistent scene, so I believe they are actually a skeletal mesh component contained in an actor, so they should have that data. If that’s not the case, could we see the details of the affected SKMs in scene?
It appears that they are actors in a persistent scene, so I believe they are actually a skeletal mesh component contained in an actor, so they should have that data. If that’s not the case, could we see the details of the affected SKMs in scene?