# Why does the server crash due to illegal characters in map path?

**URL:** <https://forums.unrealengine.com/t/why-does-the-server-crash-due-to-illegal-characters-in-map-path/322413>\
**Category:** Character & Animation\
**Tags:** Server, Map, unreal-engine, crash, question\
**Created:** [June 19, 2015, 9:22pm UTC](https://forums.unrealengine.com/t/why-does-the-server-crash-due-to-illegal-characters-in-map-path/322413 "2015-06-19T21:22:30Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![anonymous\_user\_f6530a3e1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_f6530a3e1](https://forums.unrealengine.com/u/anonymous_user_f6530a3e1)\
**Post date:** [June 19, 2015, 9:22pm UTC](https://forums.unrealengine.com/t/why-does-the-server-crash-due-to-illegal-characters-in-map-path/322413/1 "2015-06-19T21:22:30Z")

</div>

I’m working on windows with a 4.7.6 build - I have built from source however nothing has been modified.

When I try to run the server with my map as the default (as set in the editor) - it crashes immediately with this message:

 ![47088-servererror.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/6/7/367ce7bb3e76e316337bab7f38d6eaa44d198489.png)

I’ve built the server using :

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Does anyone know what I’m doing wrong?

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_f6530a3e1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_f6530a3e1](https://forums.unrealengine.com/u/anonymous_user_f6530a3e1)\
**Post date:** [June 19, 2015, 10:51pm UTC](https://forums.unrealengine.com/t/why-does-the-server-crash-due-to-illegal-characters-in-map-path/322413/2 "2015-06-19T22:51:30Z")

</div>

Ok, I had the same issue and managed to fix it. I think the error is because I was running the server executable from the wrong directory. I had to copy it to my packaged directory and run it from there, ie:

\WindowsNoEditor\SpaceCoop\Binaries\Win64

Doing that resolved the error and the map loaded correctly. If you are having trouble getting a dedicated server working, this tutorial is GOLD:
