Why does my Point Light emit in only one direction like a Spot light?

Should be able to check the engine in a bit (downloading and compiling shaders takes a while), but in the meantime I’ve narrowed it down to a project problem.

If I make a level in this project and then copy it to another it works fine there.

Similarly, if I make a level in another project and copy it to this one, lighting is screwed up.

Any suggestions on what might cause this with one project?