Why do Paragon Assets get hit by MultiSphere Line Traces Multiple times?

I’m trying to have a skill that the player can activate check for enemies in a specific radius around the player, and deal damage to those enemies. It works great on say, the Infinity Blade Assets, but when I use it on the tougher enemies (using the Paragon Assets) they are hit multiple times by the Line Trace and as a result, take the damage multiple times (since the hit actors from the broken hit results are the actors that receive damage.)