# Why do I get such a low frame-rate in VR Preview? (Pimax 5K Plus)

**URL:** <https://forums.unrealengine.com/t/why-do-i-get-such-a-low-frame-rate-in-vr-preview-pimax-5k-plus/794440>\
**Category:** XR Development\
**Tags:** vr-template, low-fps, unreal-engine, question, steamvr-development\
**Created:** [March 20, 2023, 12:08am UTC](https://forums.unrealengine.com/t/why-do-i-get-such-a-low-frame-rate-in-vr-preview-pimax-5k-plus/794440 "2023-03-20T00:08:58Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![NtinosFerret](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ntinosferret/32/984640_2.png) [@NtinosFerret](https://forums.unrealengine.com/u/NtinosFerret)\
**Post date:** [March 20, 2023, 12:08am UTC](https://forums.unrealengine.com/t/why-do-i-get-such-a-low-frame-rate-in-vr-preview-pimax-5k-plus/794440/1 "2023-03-20T00:08:58Z")

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I tried VR Preview for the first time in UE 5.1. I now have a Pimax 5K Plus headset. UE4 with the Oculus Rift CV1 and even Quest 2 was smooth and fun. But in UE5 and the Pimax HMD, I get 20-25fps. What I tried: Using the XR plugin as Oculus and Steam appear as deprecated, starting a new project with Forward Rendering and without use of ray-trace. My machine is 12th gen I9, GPU is 12G 3060 and 16G of RAM. My RAM could be more but I don’t think my setup would be enough for just 20fps in an empty VR environment. I run the Microsoft Flight Simulator pretty decently. Anyone has the same problem?
