Hi everyone,
This is pretty straightforward. In anim blueprints, we have a Pawn Owner. I tried to cast it to various BP that should work under normal circumstances, and I doesn’t. What am I missing. Or is something broken in 5.1.1 ?
In the picture below the cast fails, but BP_ThirdPersonCharacter is a child of Pawn…
I began having the problem in my own project, so I opened up a template and set it up very quickly to reproduce what seems to me like an “issue”. Is it an issue, or is there a setting somewhere or some checkbox I missed to make it work like I imagine. I want to recover information about my Character form by Animation BP.
So please, I am looking for a helping hand on this matter.