Try creating a “light-map” of your own in Maya (or whatever 3D software your using) instead of the engine making one for you automatically. That solved the issues for me, now I do that for every mesh, have not had the problem since.
Try creating a “light-map” of your own in Maya (or whatever 3D software your using) instead of the engine making one for you automatically. That solved the issues for me, now I do that for every mesh, have not had the problem since.