Sorry for asking a stupid question as i’m new to ue4.
I’ve imported my mesh from maya to ue4 and apply lighting. After building it, some weird shadows appear on my mesh.
The lighting should be fine since the same problem occurs when doing in other default maps with correct light settings
and no overlapping in UV
Also I want to know the export/import settings in maya and ue4. Any changes should I make?
Thank you so much