# Why are my metallic materials dark and more reflective?

**URL:** <https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510>\
**Category:** Rendering\
**Tags:** dark, Reflections, metallic, unreal-engine, question\
**Created:** [August 10, 2020, 2:03pm UTC](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510 "2020-08-10T14:03:25Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![anonymous\_user\_7b6109b21](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_7b6109b21](https://forums.unrealengine.com/u/anonymous_user_7b6109b21)\
**Post date:** [August 10, 2020, 2:03pm UTC](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510/1 "2020-08-10T14:03:25Z")

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I currently have a somewhat bright HDRI and a few point lights in the scene but the metallic materials still seem too dark. They are also more reflective in UE4 compared to Substance and Toolbag 3. Any help is very much appreciated! Here are some screenshots from The editor, substance painter and Roughness map in substance.

 ![309770-1.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/1/1/a118841b67547f9114b0c92a2ce09a31d6d65414.jpeg)

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [August 10, 2020, 2:19pm UTC](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510/2 "2020-08-10T14:19:54Z")

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I’ve seen this kind of thing with reflection captures. IE, when you should have them and don’t or the other way around.

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**Author:** ![Oluap\_Olinad](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/oluap_olinad/32/630833_2.png) [@Oluap\_Olinad](https://forums.unrealengine.com/u/Oluap_Olinad)\
**Post date:** [August 11, 2020, 7:54pm UTC](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510/3 "2020-08-11T19:54:24Z")

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_“…but the metallic materials still seem too dark. They are also more reflective in UE4 compared to Substance and Toolbag 3…”_

Check your Roughness/Metallic or Packed map settings. It should have sRGB Off! (And also update your Texture Samplers in the Material after that!)

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**Author:** ![Lance\_Milhime](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Lance\_Milhime](https://forums.unrealengine.com/u/Lance_Milhime)\
**Post date:** [August 8, 2023, 8:02am UTC](https://forums.unrealengine.com/t/why-are-my-metallic-materials-dark-and-more-reflective/469510/4 "2023-08-08T08:02:04Z")

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This saved my life. Thank you!
