Why are my materials not rendering after updating to 4.25? Any help is greatly appreciated.

probably cant find the texture files anymore as link to file path probably gets broken in the upgrade? just my guess… i noticed with blueprints a different node needs to be used in different versions and changes need to be made to allow the same result from a previous version of the editor… in C++ maybe you need to switch a couple of lines to different wording to accomidate the changes made to the engine over the years.