So I’m trying to make this character but any time I try an duplicate his arm and leg (so I only have to model them once each) it always exports weird. My character looks totally normal in blender as shown below. But when I export to UE, the duplicated parts go transparent.
I will say, the claws and fangs are also duplicated, they are just not mirrored so is it something to do with the fact that I mirrored the arm and leg? I simply mirrored on X axis Globally. Any insight to what I’m doing wrong will be so helpful. Thank you.