Why are Actors not showing up in the viewport but are in the scene outliner?

I’m running into the same issue. I have already tried setting the SpawnCollisionHandling to AlwaysSpawn, Ignore Collisions, Checked that the objects are visible. Similar to the question, I can drag an object (literally an Actor blueprint with a cube added to it) into the scene and it appears just fine. The objects do appear in the World Outliner and are selectable, but the cubes are not appearing in the scene.