Why Am I still getting this error?

I have clearly set both object reference variables and made them editable. So why am I still getting the “accessed none” error?


You cant have a widget on a server, and servers don’t have their own player controller unless its a listen server. I think that would still fail on a listen server tho because I believe its just running both client and server, and the server version wouldn’t have a playercontroller.

Actually try deleting the Server Event completely and see if its the results you want. It currently isn’t doing anything anyways.

Do you mean deleting Player_Client_CreateHUD and Player_Host_CreateHUD events and running it off of event begin play directly?

no just delete the run on server event, and call the owning client from another server function. Or a non replicated event would probably work too off of begin play.