Why am I losing files when packaging? (4.15)

Additional information:

  • checking the packaging setting to cook all content didn’t work
  • adding to the ‘asset directories to always cook’ didn’t work
  • the files DO show up in FileOpenOrder\cookeropenorder.log and editor…log
  • the files DO show up as being cooked in the log, just don’t show up if I do unrealpak -list on the generated pak file
  • references in the editor do show correctly