First off, before I get to the main part of this topic, I need to clarify some things, I cannot do any programming, art, music, sound or level design of any kind nor am I a leader (Not 100% true, I have created levels in Doom Builder 2 and Trench Broom, but I’m never satisfied with what I create, so I end up scrapping the whole thing, and I can create music, but like the levels i create, I’m never happy with what I make so I scrap it), but I am more than capable of formulating ideas and concepts.
So let’s say I wanna make a game using a modified version Quake 1’s engine, who would I need to make this game a reality(I know I’ll need a developer, artist and musician)?, also given what I noted in the previous paragraph, what role would I be considered within the game development scene?
Also while talking game development, assuming I’m going for 90’s game design specifically there being ”Episodes/Chapters” and more of a focus on Gameplay than Story give or take, on a rough estimate, including, Promotion, Marketing, etc(USD and AUD)