# Who Knows How To Fix This

**URL:** <https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [May 13, 2023, 12:23pm UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442 "2023-05-13T12:23:17Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [May 14, 2023, 10:28pm UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442/5 "2023-05-14T22:28:09Z")

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Hey there @Welmar007! Welcome to the community! This thread is likely unrelated to your issue! If possible, I recommend creating a new post so others can see it and possibly help out!

Take a look at this thread and see if this user’s fix works for you:

> [@I get LogAudioMixer error while packaging](https://forums.unrealengine.com/t/i-get-logaudiomixer-error-while-packaging/767713/14):
>
> Hi every one, I had the same issue than you. PackagingResults: Error: Unknown Error LogAudioMixer: Warning: Decoder Error, stopping source [CompileFailed] I’m working on Unreal Engine 5.1.1, my project contains not a lot of Blueprints and code, and I had this error so I didn’t understand where the problem came from. I finaly fixed the issue and my project have been package well. Step to follow: Install Visual studio 2022 or Update the old version to the lastet version. 2.Open the Visual…

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_[View the full topic](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442)._
