# Who Knows How To Fix This

**URL:** <https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [May 13, 2023, 12:23pm UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442 "2023-05-13T12:23:17Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![UnderspawnUK](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/underspawnuk/32/699415_2.png) [@UnderspawnUK](https://forums.unrealengine.com/u/UnderspawnUK)\
**Post date:** [May 13, 2023, 12:23pm UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442/1 "2023-05-13T12:23:17Z")

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So Every Time I Import A Animation With a skin it deletes all my other animations and makes is unplayable i have created 6 different maps and i lose all my work every time

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [May 14, 2023, 12:13am UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442/2 "2023-05-14T00:13:51Z")

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Hey there @UnderspawnUK! Are you replacing the previous asset each time or are you reimporting the same? Depending on how you’re importing the assets you may need to adjust your method a bit. Here’s a video (however ignore the maya portions) that goes over a solid rundown on properly importing and reimporting animations.

**Disclaimer: One or more of these links are unaffiliated with Epic Games. Epic Games is not liable for anything that may occur outside of this Unreal Engine domain. Please exercise your best judgment when following links outside of the forums.**

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/7/3/f73e333357e5e3a32037961d596290fabb972986.jpeg "Unreal Engine 5 Animation import Pipeline and how to export to Maya and back") ](https://www.youtube.com/watch?v=XvnLMpvGZ34)

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**Author:** ![UnderspawnUK](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/underspawnuk/32/699415_2.png) [@UnderspawnUK](https://forums.unrealengine.com/u/UnderspawnUK)\
**Post date:** [May 14, 2023, 7:11am UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442/3 "2023-05-14T07:11:57Z")

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Thank You

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**Author:** ![Welmar007](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Welmar007](https://forums.unrealengine.com/u/Welmar007)\
**Post date:** [May 14, 2023, 3:34pm UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442/4 "2023-05-14T15:34:23Z")

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LogAudioMixer: Warning: Decoder Error, stopping source [CompileFailed]  
what is it i cant packge the project windows

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**Author:** ![SupportiveEntity](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SupportiveEntity](https://forums.unrealengine.com/u/SupportiveEntity)\
**Post date:** [May 14, 2023, 10:28pm UTC](https://forums.unrealengine.com/t/who-knows-how-to-fix-this/1164442/5 "2023-05-14T22:28:09Z")

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Hey there @Welmar007! Welcome to the community! This thread is likely unrelated to your issue! If possible, I recommend creating a new post so others can see it and possibly help out!

Take a look at this thread and see if this user’s fix works for you:

> [@I get LogAudioMixer error while packaging](https://forums.unrealengine.com/t/i-get-logaudiomixer-error-while-packaging/767713/14):
>
> Hi every one, I had the same issue than you. PackagingResults: Error: Unknown Error LogAudioMixer: Warning: Decoder Error, stopping source [CompileFailed] I’m working on Unreal Engine 5.1.1, my project contains not a lot of Blueprints and code, and I had this error so I didn’t understand where the problem came from. I finaly fixed the issue and my project have been package well. Step to follow: Install Visual studio 2022 or Update the old version to the lastet version. 2.Open the Visual…
