Who else is hyped about Geometry Script / Generated Dynamic Mesh Actor?

My personal interest is a new kind of a CAD Design System. The initial plan was FreeCAD for design, Blender for UV & Materials and then Unreal for assembling it all into interactive & video presentations.

The required external applications, can now be combined with Geometry Scripting for a tailor made design solution, with minimal effort.

What do you intend to use this for, or imagine this will be used for?