# White Horizon at night with Sky Sphere

**URL:** <https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333>\
**Category:** Rendering\
**Tags:** skybox, unreal-engine, question\
**Created:** [June 1, 2015, 4:01am UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333 "2015-06-01T04:01:28Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Shirk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shirk](https://forums.unrealengine.com/u/Shirk)\
**Post date:** [June 1, 2015, 4:01am UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333/1 "2015-06-01T04:01:28Z")

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Im currently working on a simple day and night time cycle, and I have everything working correctly, but Im having an issue when it comes to absolute darkness. When the stars appear in the sky there is a white gradient on the horizon that obviously doesnt look good. Im not quite sure how to fix it because whenever I edit the C\_sky\_horizon\_colour file it doesnt correctly change the colour.

[http://i.imgur.com/vpupu5D.png](http://i.imgur.com/vpupu5D.png)

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**Author:** ![HungryDoodles](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HungryDoodles](https://forums.unrealengine.com/u/HungryDoodles)\
**Post date:** [June 1, 2015, 4:36am UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333/2 "2015-06-01T04:36:53Z")

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Possibly it is fog. Trees on a foreground are not lit, so volumetric fog will not affect them, but sky is always lit. Try find exponential/height/volumetric fog actor in your scene and disable it.  
Or maybe you need to update sky with boolean tick somewhere in sky settings.

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**Author:** ![Shirk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shirk](https://forums.unrealengine.com/u/Shirk)\
**Post date:** [June 1, 2015, 6:10am UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333/3 "2015-06-01T06:10:03Z")

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I was able to fix it with just simply changing around a few things in the colour file.

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**Author:** ![Game\_Studios\_LLC](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/game_studios_llc/32/88709_2.png) [@Game\_Studios\_LLC](https://forums.unrealengine.com/u/Game_Studios_LLC)\
**Post date:** [December 31, 2017, 7:34pm UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333/4 "2017-12-31T19:34:29Z")

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To remove the Horizon Fog from the Sky Sphere follow these steps.  
You can also do this step in the Clouds Curve to remove clouds to have a completely black sky with stars.

 ![225584-step-2.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/b/b/1bb14772cbab4719aa8dd1991d2435b39fc41735.jpeg)

 ![225585-step-3.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/e/5/5e5f4a9bc95440e609fe32dfc637ad658b9ff6bd.jpeg)

 ![225586-step-4.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/8/c/78c0c6f47c86102c04015ae57aa5670eff073c63.jpeg)

 ![225587-step-5.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/9/c/69cd0939fd4de03439873fbcda9ed895be2bf33a.jpeg)

 ![225588-step-6.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/7/1/971bf4fc5eae1c5da9c1cccfaa64d87ef4ca6c5f.jpeg)

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**Author:** ![anonymous\_user\_ae644e73](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_ae644e73](https://forums.unrealengine.com/u/anonymous_user_ae644e73)\
**Post date:** [November 2, 2020, 12:57am UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333/5 "2020-11-02T00:57:27Z")

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Ehm, would you actually care to tell us how did you do that instead of simply saying that you were able fixing it, please? 🙂

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**Author:** ![Shirk](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Shirk](https://forums.unrealengine.com/u/Shirk)\
**Post date:** [November 2, 2020, 1:09am UTC](https://forums.unrealengine.com/t/white-horizon-at-night-with-sky-sphere/320333/6 "2020-11-02T01:09:26Z")

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This post is nearly five years old at this point. I dont recall what I had changed, but like I mentioned it was something in the colour/curve, it should be pretty self explanatory.
