Hi, can we see the HLSL code generated from the material graphs? I would like to see whats generated and the code for some of the system nodes. Thanks.
You can view generated HLSL code from one of the menus in material editor.
Oh cool. So I looked at it, lots of code is generated but I see nothing resembling to what the graph is doing…I probably need to look at it closer.
uncomment r.DumpShaderDebugInfo=1 in engine’s ConsoleVariables.ini and it will dump it in your project’s Saved directory.