When having a flipbook in a character actor, in previous builds you could assign which material you wanted for the sprite, (eg Default or Default Lit) Now the option has completely disappeared from the components section of the blueprint. I need to change the material to Default Lit so it can accept and cast shadows.
In which build were you able to adjust the default material for a Flipbook in the Character BP’s Components tab? Is there a reason you can’t update the default material on the flipbook itself?
We haven’t heard back from you, so I am marking this post as resolved for tracking purposes. Please let us know if you are able to provide the details requested above, and we can begin looking into it. Thanks!