# Where is sprite component?

**URL:** <https://forums.unrealengine.com/t/where-is-sprite-component/311602>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [March 18, 2015, 7:49pm UTC](https://forums.unrealengine.com/t/where-is-sprite-component/311602 "2015-03-18T19:49:55Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![anonymous\_user\_e8c647f4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e8c647f4](https://forums.unrealengine.com/u/anonymous_user_e8c647f4)\
**Post date:** [March 18, 2015, 8:31pm UTC](https://forums.unrealengine.com/t/where-is-sprite-component/311602/4 "2015-03-18T20:31:56Z")

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Hi, I’ve sorted issue out now. However, I’m trying to implement a door lock into my scene. Blueprint communication was briefly discussed by my tutor, but I’m still very confused.

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This was tutorial that I just followed. I want it so player can’t open door when using a key function, but can open door only when activated switch. I still want whole implementation of key function though. Would you be able to help me out with is? Any help will be appreciated. 🙂

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