Hello everybody.
Im trying to understand how physics work at low level to see if my gameplay idea is viable. But, im not having sucess.
Someone can help me pointing a direction where i can find the exactly moment in code that a pair of objects collide and then, the physics simulation add impulse to both ? (both are movable)
I ill try customize the impulse of one object in this exactly time (before impulse is applied).
Pointing me a way to find it in code ill help my learning curve. Thx.